/*
 * $Id: Fl_Float_Input.h,v 1.6 2003/04/15 15:19:17 parshin Exp $
 *
 * Extended Fast Light Toolkit (EFLTK)
 * Copyright (C) 2002-2003 by EDE-Team
 * WWW: http://www.sourceforge.net/projects/ede
 *
 * Fast Light Toolkit (FLTK)
 * Copyright (C) 1998-2003 by Bill Spitzak and others.
 * WWW: http://www.fltk.org
 *
 * This library is distributed under the GNU LIBRARY GENERAL PUBLIC LICENSE
 * version 2. See COPYING for details.
 *
 * Author : Mikko Lahteenmaki
 * Email  : mikko@fltk.net
 *
 * Please report all bugs and problems to "efltk-bugs@fltk.net"
 *
 */

#ifndef _FL_FLOAT_INPUT_H_
#define _FL_FLOAT_INPUT_H_

#include "Fl_Numeric_Input.h"

/** Fl_Float_Input */
class FL_API Fl_Float_Input : public Fl_Numeric_Input {
public:
    enum {FLOAT = 0, INT = 1};

    /** Creates new float input widget using the given position, size, and label string. */
    Fl_Float_Input(int x,int y,int w,int h,const char *l = 0) 
    : Fl_Numeric_Input(x,y,w,h,l) { }

    /** Creates new float input widget using the label, size, alignment, and label_width. */
    Fl_Float_Input(const char* l = 0,int layout_size=30,Fl_Align layout_al=FL_ALIGN_TOP,int label_w=100)
    : Fl_Numeric_Input(l,layout_size,layout_al,label_w) { }

    // Data source support
    virtual bool load_data(Fl_Data_Source *ds);
    virtual bool save_data(Fl_Data_Source *ds);

protected:
    virtual bool replace(int, int, const char*, int);
};

#endif
