"DOOM shall never die, only the players."
  Ray Davis

# Doom Legacy 1.48 Documentation

### Table of Contents

- User Reference Manual
- Console Commands
- Version History
- Frequently Asked Questions
- Installation
- Editing Guide
- Boom Reference
- Fragglescript basics
- Fragglescript functions
- Source Code and Compiling

Welcome to the Doom Legacy documentation.

From console commands to editing specs, it should be here. If there is something you can't find, please check the Doom Legacy website. This is also where you will find the latest version of these docs.

## Contact Us

You can contact the Doom Legacy Team by visiting our project site and leaving a message. To get in touch with other users, you can

- post a message in Doomworld's Source Ports forum
- connect to the #legacy IRC channel at Freenode

To report bugs, please use the SourceForge bug tracker. You don't have to register to submit a bug report. You can post one anonymously and then (if you wish) just put your name at the end of the bug description.

We GREATLY appreciate bug reports and feature requests submitted to SourceForge, and it is the best way to get the information to us. Thanks!

## Authors and Acknowledgments

Original game by id Software
Heretic by Raven Software

© 1998 Fabrice Denis & Boris Pereira
© 1999 Fabrice Denis, Boris Pereira & Thierry Van Elsuwe
© 2000 Boris Pereira & Thierry Van Elsuwe
© 2001-2020 Doom Legacy Team

- Thanks to id Software of course, for creating the greatest game of all time!
- To Raven Software, for Heretic and Hexen!
- Chi Hoang for DosDoom which got us started.
- Bell Kin for porting Doom Legacy to Linux.
- Stephane Dierickx for the two pictures in the laucher and the help screen of Legacy.
- Sebastien Bacquet for Qmus2mid.
- Simon Howard for FraggleScript.
- TeamTNT for Boom.
- Steven McGranahan and Robert Bäuml for their large contributions.
- To all of you who send us ideas and bug reports, thank you!